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Mime Jr., Supreme Victors

115/147 · Supreme Victors

Mime Jr.

Rarity
Common
Illustrator
Miki Tanaka
HP
50 HP
TCG types
Psychic

Ability

  • Baby Evolution

    Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.

Attacks

  • Encore

    Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.

It mimics the expressions and motions of those it sees to understand the feelings of others.